Wednesday, July 31, 2013

Badminton 3-D CADCAM Recording Means Considered


The another day, was having an interview with myself about the right way to better the game installation for badminton. You see, current day badminton plays at a tremendously high rate of woohoo, and the players can be really agile, that it had been quite hard to improve the game. Playing at that level requires top-notched competitors to rehearse with, and you must play the utmost physical condition. We are talking 6 to 8 hours a day of advanced play in their normal high paced sport if you wish to become a champion. That's what it takes to be my personal favorite. What if we could to create simulator virtual reality game to help players hone their skills?

Let me explain what i propose here. First, we take a box with you a room or badminton court input sensors on practically all walls allowing us to create a virtual 3-D grid in different room using perhaps laser beams. Next, two badminton players battle it. They might play for weeks on end each time and each and every shot is recorded along with computer as the fly passes through various virtual boxes on different angles. All regarding your is recorded. Eventually, each 3-D space during that virtual grid will have also the fly pass if you take it, at all various angles. Now we have something we can use to create a virtual reality simulator with regard to future Olympic badminton team.

Next, we can take single player playing in opposition to a virtual player restricted to screen. Each time the real player, who is have a bearing on augmented reality, hits an attempt on the virtual voyage, which would be little more than a holographic light, based on the speed of the racket brilliant trajectory this would record where from the frontal grid of certain screen the fly would hit whilst passed through into within virtual world, all the as real player would be watching and expecting the return shot.

The light or soar would be sent thus to their augmented player and the particular dynamics and characteristics belonging to the hologram fly would be exactly such a real one. This would keep the game authentic, real, so much so the place that the practice simulator could swap a high-level opponent on the other side. Some might say that this is a large amount of work, and there is no roi. I completely disagree considering the actual players in Asia, and exactly how popular the sport really is.

We could sell hundreds and hundreds of the simulators within is six months, and all the math, technology, and holographic exploit already exist. We have everything we need to make this happen. It's only going to take an entrepreneur with vision for making it so. Indeed I we do hope you will please consider every thing and think on doing the same.

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